Still lives are my starting point : They are exercises in style, very inspiring esthetically.
They feature existing objects whose lives on earth were painted or photographed.  
Why not bring these objects back to life by giving them a new story ?
How to give a soul to an object ? The soul in French is called « âme », from latin « anima » (the air, a breath, the vital principle, life) that gave the verb « to animate » in English.
Narrative structures have a special power : through any kind of story telling, life is given to characters, places and things without the need for them to be actually real.
What if a collection was a story ? and the objects its characters ?
I built the narrative using the narrative schema : it is the pattern found in the structure of most stories.
The still lives are the beginning, the starting points of the stories :
One is by Jean Siméon Chardin, 18th century, then by Jan groover, second part of the 20th and Maurice de Vlaminck, beginning of the 20th.
To come alive the objects have to escape their still life by going back to three-dimensionality.
In the process of leaving the painting they meet each other. These are the adventures and as characters of the story, they interact and reshape one another.
When they are ready to finish their transformations, the plot ends. Their quest of leaving the painting was a success.
The original still life having defined the atmosphere of the story, the characters are reborn in materials fitting that atmosphere.
I intended to give a soul to objects through one system. That system is the core, the spine.
Whats created around that system depends on the input.
Here the inputs are the three still lives, and even after going through the exact same system the outputs are as different from each other as the inputs are.
I will use that system with many different inputs in the future.
I am exploring the endless possibilities of narratives thanks to that structure around which the characters can grow and be given life.